Version 1.1.1


Hey! Another update! More tweaks and changes as we move forward, making sure that everything is ship-shape and ready for play. As usual, I've updated the changelog PDF, but I'll attach it to this devlog as well.

Version 1.1.1 (3/18/2025)

  • IPS-N FIR DÉ REINFORCEMENT changes:
    • Changed the text to “3/scene, you may take 1d6 Kinetic damage to clear a condition that was not inflicted by one of your own systems, talents, or traits as a Protocol. This damage cannot be reduced in any way. You may take this Protocol even when an effect or condition, such as Stunned, would prevent you from doing so.”
  • IPS-N Sulfur changes:
    • Increased armor to 3 from 2.
    • Increased heatcap to 5 from 4.
    • Increased SP to 7 from 5.
      • With changing a base license comes tweaking stats to help a mech find its identity compared to its base frame. 
  • SSC Karamono changes:
    • Wheel of Kasha gained Burn X.
      • Players kept forgetting about the Burn inflicted by the Ouroboros die, so this is here to act as a reminder.
  • HORUS Poltergeist changes:
    • Malevolence changed to “1/round, whenever a hostile character takes a hostile action against the Poltergeist or an adjacent allied character, it may, as a Reaction, target that character with a Quick Tech action after the triggering action has resolved. It may still take this Reaction even if the triggering action would inflict a condition that prevents it from doing so, such as Jammed or Stunned.”
      • Very wordy, but I think this will serve as a Good Fix for the edge cases and back & forth balancing that this trait has seen.
    • A Home Is An Empty Grave now affects allied characters within Sensors instead of Range 3.

Files

COMP/CON Data for Field Guide to the Rào Cỏ Gate 122 kB
21 days ago
LANCER_ FGTRCG Changelog v1.1.1.pdf 126 kB
21 days ago

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